first try
#21
Posted 07 September 2009 - 12:18 AM
#22
Posted 07 September 2009 - 07:43 AM
chris_solo, on Sep 6 2009, 05:42 PM, said:
hi, Chris...looks like you've got quite an eye for detail,,,looks like you're enjoying 3DCoat, too......just a tip, but if u buy a new graphics card, newegg.com has some really great prices,,,n as for speed, etc...I noticed a hintbox when I installed 3DC saying that DirX was faster than OpenGL,,n apparently it is, on my pc...u might want to check that n try running the DirX version of 3DC, if you aren't already running it...well, you're doing great...keep it up
.3D Sculptress' Shader Share just wanted to share these shaders
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Free Textures I Create In Various Paint Programs
Will Add More Textures As I Create Them 3d_sculptress
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Wacom Intuos 4 Medium
WindowsVista x32--PentiumDualCore1.8GHz--GeForce9400GT--4GBRam
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#23
Posted 09 September 2009 - 08:59 AM
3d sculpturess> thanks man, my video graphics card, mine date of 3 years and I'm under directX I find quicker and better than openGL, but it's true that I have not really tried OpenGL but for now it suits me fine in DirectX
(sorry for me baddly english)
#24
Posted 12 September 2009 - 08:42 PM
here's my progress I change the tail and reworked the back with the Curves tool , which I also used to frame their hands! This tool is really good, can be optimized in its handling ... I find the new brushes are very successful and allow many applications. Several layers are used for hands, legs, body, eyes.
My progress is slow but sure, still much work to do and sculpture, retopo and implementation of textures ...all in 3Dcoat
#25
Posted 13 September 2009 - 07:53 PM
#26
Posted 13 September 2009 - 08:06 PM
chris_solo, on Sep 13 2009, 08:53 PM, said:
Good work
PS : I don't see you anymore....may be you can't see MP...
How many time for this creature ?
#27
Posted 13 September 2009 - 09:18 PM
#28
Posted 18 September 2009 - 10:48 PM
I d like to take a short break before continuing my character, so I tried to do some hard surfaces (only for the face) ... this is a test ... I must finish it!
I hope you like it!
#29
Posted 19 September 2009 - 12:21 PM
chris_solo, on Sep 19 2009, 12:48 AM, said:
I d like to take a short break before continuing my character, so I tried to do some hard surfaces (only for the face) ... this is a test ... I must finish it!
I hope you like it!
The second one looks interesting, I like him.
Freelance CG Artist - Germany and international ----> www.grafikbuero-werner.de

German speaking CG Workshops - www.lernfaktor.de
#30
#31
Posted 19 September 2009 - 09:31 PM
#32
Posted 20 September 2009 - 10:23 AM
#34
Posted 30 October 2009 - 11:10 PM
I hope you'll like it, I think I do the retopology, the uv's and textures soon...
I also advance the other projects in my rhythm, I started the retopology of my demon.
#35
Posted 01 November 2009 - 06:52 PM
#36
Posted 01 November 2009 - 09:07 PM
#37
Posted 01 November 2009 - 09:31 PM
#38
Posted 07 November 2009 - 03:34 PM
> here's a challenge low poly game which I began on 3Dtotal, concept and a first speed sculpt...
#39
Posted 11 November 2009 - 01:26 PM


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