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first try

#41 User is offline   chris_solo Icon

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Posted 14 November 2009 - 07:58 PM

hello everybody, I advanced my project contest
>> starting armor :brush: , there is still much work I go but still a good pace, I hope it please you :)

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#42 User is offline   chris_solo Icon

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Posted 20 November 2009 - 11:41 AM

Update. ( 3dc 80% + Zb 20% for sculpt)

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#43 User is offline   chris_solo Icon

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Posted 23 December 2009 - 11:38 PM

waiting to finish my last project, here's a small sculpt evening! :brush:

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#44 User is offline   chris_solo Icon

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Posted 26 December 2009 - 11:18 AM

Update, the voxel allows great freedom! :rolleyes:

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#45 User is offline   haikalle Icon

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Posted 26 December 2009 - 01:27 PM

VERY nice update.I like the face area. Very UFO feeling. I want to see more :rolleyes:
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#46 User is offline   chris_solo Icon

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Posted 26 December 2009 - 02:30 PM

View Posthaikalle, on 26 December 2009 - 02:27 PM, said:

VERY nice update.I like the face area. Very UFO feeling. I want to see more :rolleyes:

ho! :rofl: thanks haikalle!!I just put a message on your thread!!
good start with your monster!
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#47 User is offline   chris_solo Icon

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Posted 26 December 2009 - 04:48 PM

Here's a small video where I show some of my work, I advise to look at the reel size.
I'm still not very well set the parameters and videos weigh heavy on my hard DD ...
link : http://www.christiangonnelle.fr/01.swf
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#48 User is offline   chris_solo Icon

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Posted 26 December 2009 - 05:30 PM

with an another shader.

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#49 User is offline   chris_solo Icon

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Posted 17 January 2010 - 12:08 PM

Hello All!
I advanced a little but not much ... I'm sorry not to show a little more and not be too involved a little more to the community 3dcoat because of lack of time and language barriers.
So the desire is there and I love this app :brush:

here's a little 360 ;)

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#50 User is offline   chris_solo Icon

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Posted 24 January 2010 - 11:16 AM

Here's my participation in the challenge of post-apocalyptic mutants on Gameartisans, I started on 3dc :brush: while the project started and then I went on Zbr for finalization.

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#51 User is offline   chris_solo Icon

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Posted 29 January 2010 - 11:44 PM

Hi all,
Here's robot in preparation, all has been achieved in the 3.2 that I find really coOl, I think the new render is very pleasant. I'll try to do this project with the retopo, UV's and textures 3dcoat in order to test some functions that I know or little...
after that, I promise I'll finish the other pending.

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#52 User is online   philnolan3d Icon

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Posted 30 January 2010 - 06:30 AM

Great work on these. BTW I have no idea what your avatar is but it makes me laugh every time I see it. Reminds me of Evangelion.
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#53 User is offline   chris_solo Icon

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Posted 30 January 2010 - 11:03 AM

thank you Phil I'm glad you like it, it's thanks to you that I started this project, seeing your car :good: !!! it gave me this idea, ;)
actually the avatar is a concept that I did with the soft Alchemy (perhaps you know? ") here are some concepts that I did with:
(yes it's true now that you mention it also makes me think of Evangelion! :rolleyes: )

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#54 User is online   philnolan3d Icon

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Posted 30 January 2010 - 11:06 AM

Interesting. Yeah I was kind of trying to prove that 3DC can do hard surfaces with my car. Your WIP is just doing it even more.
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#55 User is offline   chris_solo Icon

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Posted 01 March 2010 - 10:16 PM

Hi all,
I'm really impressive by the quality rendering of 3dcoat,the time is really minimal and the result is really beautiful! few examples of the robot with the default shaders

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#56 User is offline   Digital777 Icon

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Posted 02 March 2010 - 09:55 AM

Great work with these, the shader renders are very nice also :D

Hard surface modelling is something i would like to do more with 3DC in the future. I know you can do some stuff like that now but im thinking maybe Andrew could add some more tools/options to make them ultra simple to do maybe.
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#57 User is offline   chris_solo Icon

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Posted 02 March 2010 - 01:08 PM

thanks Digital777! yes, I m agree with you, but you can already play well with existing tools including the selection pen / spline with the brush method.
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#58 User is offline   chris_solo Icon

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Posted 17 April 2010 - 10:20 PM

Hi all! ;)

I'm back on my monster, it is almost finalized, I still have hands to detail ...I hope you like it! :brush:

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