Ghostdog, on 22 January 2010 - 02:10 AM, said:
Congratulations on completing what looks to be a very interesting film! I love this style of artwork

Can you share any production info, rendering times, production length, man-hours?
Robbie
Thank you

. I started the first concept drawings in the summer of 2007 and began to model around October of that year. So roughly 2,5 years production time with many interruptions for commercial "pay the rent" jobs. The animation part took me about 6 months. Render times ranged from 5 to 30 minutes per frame (full HD) - depending on scene, settings and whether DOF was enabled or not... x 13500 frames. Man-hours? Man-year!

I began modeling in Maya, creating the characters that would be animated and the hard-edge architectural scenery first. After that, I began to search for a voxel-based sculpting software to model the more complex and organic shapes needed for the film. First I was pretty desperate cause I could not find any alternatives to ClayTools but after some time I stumbled upon a french forum where someone wrote that there would be voxels in the next 3DCoat version - and that was a blessing. As soon as the first V3 alpha appeared I started using it right away for production purposes.
Frenchy Pilou, on 22 January 2010 - 02:31 AM, said:
The film will be premiered at the Clermont-Ferrand film festival. Maybe you live in the same area?
Cheers,
Ondrej