Advanced Member 3DArtist Posted April 21, 2010 Advanced Member Report Share Posted April 21, 2010 I was watching a video about Mari (here) and saw the section on painting on an animated object. Made me think that loading an MDD file and being able preview (play and scrub) the animation could be useful for painting. Quote Link to comment Share on other sites More sharing options...
Advanced Member ifxs Posted April 21, 2010 Advanced Member Report Share Posted April 21, 2010 I am REALLY looking forward to using that feature in Mari, as well as painting on multiple (separate)objects with multiple maps in realtime. wow Quote Link to comment Share on other sites More sharing options...
Advanced Member 3DArtist Posted April 21, 2010 Author Advanced Member Report Share Posted April 21, 2010 Mari does look very impressive. Especially the tiled UV view. More info on the MDD format here Quote Link to comment Share on other sites More sharing options...
Advanced Member ifxs Posted April 22, 2010 Advanced Member Report Share Posted April 22, 2010 Mari is hands down the most powerful and impressive 3d painting app ever made(IMO i guess). However, I've heard that it has issues with baking, especially when baking from one set of UV's to another. In fact, I just read it cant even do it, wonder if this is the case. Edit: I just read that the developer is planning on adding proper baking soon. Quote Link to comment Share on other sites More sharing options...
philnolan3d Posted April 23, 2010 Report Share Posted April 23, 2010 More info on the MDD format here Just for the sake of saying it, .MDD was invented in LightWave for LW's Motion Designer first and Point Oven started using it much later, then of course autodesk also started supporting it. Just thought that needed to be said. Quote Link to comment Share on other sites More sharing options...
Advanced Member 3DArtist Posted April 25, 2010 Author Advanced Member Report Share Posted April 25, 2010 Just for the sake of saying it, .MDD was invented in LightWave for LW's Motion Designer first and Point Oven started using it much later, then of course autodesk also started supporting it. Just thought that needed to be said. Thanks for the info, I didn't know all the background of MDD. Blender also works with MDD quite nicely. Blender + Lightwave + dpont MDD nodes = a nice little workflow. 3DC + MDD Support + Custom shaders in paint room = a nice little GPU renderer that supports animated meshes. But now I'm talking crazy. Quote Link to comment Share on other sites More sharing options...
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