Jump to content
3DCoat Forums

more advanced way to control "more/less on heights"


kirkl
 Share

Recommended Posts

  • Advanced Member

Right now it looks like there is no control at all and the " height scale" settings do not make any difference for me. You just have a zero paint on a zero flat part and abruptly 100% painting on any non flat, prominent part of a surface without any gradient.

What if I need to paint only on a highest part?

We need a kind of respond curve setting for that feature.

Link to comment
Share on other sites

  • Advanced Member

yes, cavity is great. Would be also good to have the cavity radius working in per-pixel painting.

But sometimes I need to paint not based on cavities but on height for some kind of things.( a prominent details on a flat surface for example, cavity would not work well for that ) It's a great feature and advantage over Zbrush AO mask and it's pity it don't have a precise intuitive control.

Link to comment
Share on other sites

  • Reputable Contributor

yes, cavity is great. Would be also good to have the cavity radius working in per-pixel painting.

But sometimes I need to paint not based on cavities but on height for some kind of things.( a prominent details on a flat surface for example, cavity would not work well for that ) It's a great feature and advantage over Zbrush AO mask and it's pity it don't have a precise intuitive control.

Can you show a screen capture of what you are talking about...this is a guessing game otherwise. You have a host of options in that same dropdown list...one of which is "More on Heights."

As for feature requests, I don't know if it's a good idea to try and pile a bunch of feature requests on Andrew at the moment. He's working with Raul on the new dynamic subdivision and trying to get him up to speed. There are a number of things I've requested multiple times and we just have to wait for a more opportune time, as Andrew is only one person. As fast as he works, the requests come in even faster.

Link to comment
Share on other sites

  • Advanced Member

post-1437-12968562011822_thumb.jpg

This is a pyramid, painted by a brush from the standard set. I use paint on heights and want to paint mostly a top part of a pyramid. But instead it paints just a whole pyramid, whatever settings I am using. What I expecting is a kind of gradient from top to down. It would be a great tool if works properly, would be very helpful to make prominent parts of a surface worn or something.

Link to comment
Share on other sites

  • Advanced Member

Your Screenshot does not illustrate a program-error but a misunderstanding. :)

"Hight" doesn't relate to absolute hight in xyz-coordinates of single objects but elevation from average Surface-Level.

It is the opposite of painting in Cavities.

So if you drew a smaller pyramid onto of your existing one, even if it sat on the bottom side and then switched to

More on Hights again it would paint the Pyramid-Top this time.

Link to comment
Share on other sites

  • Advanced Member

The pyramid in my picture is not an object. It's painted in micro-vertex painting mode onto a flat surface so it does exist as an elevation on a surface level. You can try to paint it in per-pixel mode with the same result except you will not see the actual elevation.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...