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Depth maps export from Rendering room


michalis
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As we already have a depth of field rendering why not exporting a 16 bit depth mask?

- Better DOF using Ps

- Fog effects in Ps

- Most importantly to use a orthographic render from faces of a spaceship modeled with tinkers tools. To use it as depth painting in PPP mode, on a low poly mesh.

http://www.3d-coat.com/forum/index.php?showtopic=7713&view=findpost&p=58916

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