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6. Material 1. Point
cursor onto the square under "Material" icon. The
"Material" menu contains three channels: depth, diffuse and specular.
On each channel you can put your own texture. By choosing a material and
texture you will see all the screen filled with this texture. 2. You
can add your own materials by choosing the "Folder" icon (material
must be in format of BMP, JPEG or TGA).
The prohibiting red sign means no using of the material. Quick-access
the "Material" menu by pressing "M" key. Select any
material from the list and have some drawing.
3. You
can see the power of the “Material”
as the picture shown below:
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