6.   Material

1.  Point cursor onto the square under "Material" icon. The "Material" menu contains three channels: depth, diffuse and specular. On each channel you can put your own texture. By choosing a material and texture you will see all the screen filled with this texture.

2.  You can add your own materials by choosing the "Folder" icon (material must be in format of BMP, JPEG or TGA).  The prohibiting red sign means no using of the material. Quick-access the "Material" menu by pressing "M" key. Select any material from the list and have some drawing.

3.  You can see the power of the “Material” as the picture shown below:

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