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3D-Coat 2.09 now out

I am glad to tell that 2.09 is released. There was more then month since previous update, so it is like double update :)


The list of features:

1) Merging new objects is possible now! You can add new sub objects like eyes on your WIP.

2) 3D-Coat SDK released.

3) Different uv-sets are placed on different textures, it allows you to use display memory more efficiently and get better quality.

4) LWO import improved - support of multiple UV-sets placed on different textres. Some LWO import bugs was fixed.

5) Vector displacement import/export via exr files.

6) It is possible to tweak uv-set in View texture mode. You can do it using RMB in wireframe mode.

7) Now you can edit not only in 3D, but in UV-plane! It is really complex change. Almost all tools support work in 2D and 3D. Just open View->View/edit/tweak textures and uv-sets and see how it works.






8) Seamless painting in uv-plane. It is easy now to use 3D-Coat to create seampless textures and paint bump. Just go to File->Import image plane






9) You can choose resolution of every uv-set during import and change it any time. Also, you can change resolution of mesh separately for every uv-set.






10) Additional view mode for texture in UV - layout: shaded model






11) Now you can group several materials (surfaces) into single uv-set






12) Select and move now supports symmetry.

13) Gradient select in sculpt mode works better with symmetry and works much better now.

14) Image picker has got navigation controls to scale/move/fit image






15) Wacom pen has got better support: opacity jitter is add for pen and every jitter can depend on pressure if you want. Some wacom - related bugs was fixed.






16) New option in fill tool using gradient - filling with opacity fading






17) ... and filling with spherical gradient






18) New menu item - View->Browse to understand the structure of 3DC folders better






19) Move along motion in pen settings now works with symmetry

20) New nice preview of pens and smart hints






21) it is possible to edit/export/import pens as 16 bit tiffs with 7 cannels - RGBA, Depth, Specular, Erase mask

22) small icons over materials to indicate what layers are in material (depth/color/specular)

23) Soft stroke mode improved much. It can be activated by ALT + S

24) Pen depth can be picked using key 'G'

26) You can copy ccolor/depth/specular/freeze mask separately usint topological copy tool

27) Smudge/collapse/expand tool on paint level


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