3D-Coat- Texturing and Sculpting of 3D Model


Getting Started with 3D-Coat

Helmet tutorial (7)

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Video & Tutorials

4. Painting of skin ot top of the helmet

Now let's make skin at top of the helmet:



Pic.32 Skin.

4.1. Fill this area with freeze

- make contour of freeze around this area



Pic.33 Contour of freeze.

- Select Tools->Fill

check «Fill by freeze» checkbox, select Modulation type — without modulation, click inside freeze contour area:



Pic.34 Fill by freeze.

- invert freeze/ selection;

4.2.Fill area with skin

- Select Tools-> Fill

choose modulation type «Rough skin»



Pic.35 Fill with skin.

- set appropriate patrameters of fill, use «material preview» window:

- fill the area with skin

- Select Tools->Freeze -> unfreeze all

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